All VR systems are capable of delivering cool VR experiences, but they also take non-VR entertainment to new levels as well. Cinema modes let you watch movies and play traditional games using your VR headset, putting big screen entertainment virtually in front of you, letting you experience your favourite titles like never before.
It's not a bad idea. With the Quest 3 and Apple's mystery device expected this year, there may be many devices on the way that are better than what's here at the moment. VR is a technology that's still in flux, with companies aiming for products that are smaller and more able to be connected to devices like phones. It's probably best to spend as little as possible to avoid investing in outdated gear.
It depends, really, on whether you're connecting to a PC or not... and whether you plan to do work with it. There are plenty of Windows-compatible headsets, but they vary in display resolution. Higher is better, and so is a larger field of view. Headsets can refresh at up to 120Hz now, and the faster they refresh, the more natural and smooth VR movement feels. Most PC VR headsets have similar controller designs and can bridge to work tools and apps. For portability or standalone comfort, the Quest 2 doesn't have much competition right now. For gamers with a PlayStation 5, the PSVR 2 is the best option. Also, consider the app libraries: The Quest has a lot of exclusive games, Windows-connected headsets have lots of compatibility with work apps and experimental tools. The PSVR 2 has its own library of games that aren't backward-compatible with original PSVR games.
The old world of phone-based VR headsets -- like the Samsung Gear VR and Google Daydream -- are basically dead. A good number of the current iPhone, Android and VR app options don't even work with the old mobile VR goggles. The Quest 2 does have a phone app for streaming content for a parent to monitor, and can receive phone notifications and sync some health data for workouts, but it's still not fully integrated with phones. If smartphone-based VR comes back, it will more likely be in the form of small headsets that plug into phones via USB-C for VR content, VR gaming and other uses.
VR headsets can get dusty and grimy. Take extra care with the lenses, which should be cleaned gently with microfiber cloths the same way you'd treat glasses (don't use liquids). A slightly damp paper towel (just wet with a bit of water) can help clean off exteriors. It's a good idea to invest in a case or bag to protect the headset from dust, and keep your headset covered when not in use. Take extra care not to expose your VR headset to bright sunlight: The sun can damage VR displays if beams hit the lenses of the headset. (To be safe, I keep mine in cases, turn the lenses away from windows, and cover them with an old t-shirt or towel if I don't have a case)
Anyone in the VR/AR industry who's looking to explore next-gen face tracking or mixed reality might consider the Quest Pro, but its high price means it won't make sense for anyone else right now. Keep in mind, Meta is releasing the Quest 3 this year, at a price expected to be similar to that of the Quest 2 and possibly with some features that are on the Quest Pro. (The Pico 4 gives some hints of how the Quest 3 could be upgraded.) You might want to wait for it, or for the other VR headsets on the horizon.
Apple is expected to have some form of advanced VR/AR headset this year, which could be super expensive. We will likely see more standalone VR headsets in even smaller sizes, with extra mixed reality features that blend the virtual and real worlds using cameras that blend your surroundings into the experience. The Quest Pro does this, and so does the upcoming HTC Vive XR Elite.
VR remains an impressive but still limited proposition for most people. Thanks to tremendous advancements in the visuals, tracking and overall performance of VR hardware, the best VR headset options have become more realistic and immersive. More advanced metaverse platforms and social worlds have given VR owners more to explore, too. Even so, VR still hasn't become a necessary product yet.
Will you want a headset that works with your phone Qualcomm has been making headway on a wave of VR and AR headsets that plug right in to phones, but at the moment the software for these devices is a work in progress. Neither Google nor Apple really supports VR at a seamless system level for phones yet, meaning devices have to figure out awkward solutions. But Apple is likely to solve this soon.
Meanwhile, Samsung, Google and Qualcomm have announced a partnership for future products, suggesting a mixed-reality headset could be arriving in the next few years. If you want a phone-connected device, you probably should wait and see how these Apple/Samsung/Google products shake out.
If you're a PC gamer, a PC-connected VR headset still offers the most versatile collection of software for an immersive VR experience, and it also lets you use that headset for creative and business tools. Note that a more powerful VR system will still be largely tethered to a desktop or laptop and may require external sensors.
The Quest 2 used to be $299, but a surprise price bump to $400 (or $500 for the version with more storage) has made Meta's 2-year-old, self-contained VR headset even more expensive. But even with the increased price, the Quest 2 remains the best and most versatile VR headset of the moment. It's also, considering it requires no gaming console, phone or PC, the most affordable.
The PSVR 2 is expensive ($550), and needs a PlayStation 5 to even work. It's tethered, not wireless. However, its HDR OLED display, graphics quality, built-in eye tracking and fantastic advanced controllers -- which have the same vibrations and adaptive force-feedback triggers as the PS5 DualSense controllers -- give this headset a premium feel that makes its best games perform at a different level. It could be a landing spot for top PC VR games, but right now it already has some exclusives like Gran Turismo 7, Resident Evil Village and Horizon: Call of the Mountain.
The PSVR 2 lacks any social metaverse-type software so far and feels more like a headset designed to just launch and play VR games. Many of the games for this headset are ports of titles you could get on devices like the Quest 2 instead. As more games roll out that are optimized for this hardware, however, the PSVR 2 could quickly stand out from the standalone VR pack. You might want to wait and see what happens, unless you're ready to jump in and trust Sony now.
If your idea of the best VR headset is to have the best image quality in consumer VR, HP's Reverb G2 wins. For serious gamers (or VR racing sim fans), it's probably your best choice. The 2,160x2,160-per-eye resolution and 114-degree field of view are the best at this price range, and the lightweight, comfy headset also has fantastic dropdown speakers designed by Valve. It's technically a Microsoft Windows mixed reality headset that prefers to launch into Microsoft's native Windows 10 VR ecosystem, but it bridges with Steam VR and works with those games and apps, too. Built-in camera-based room-tracking is easier to set up than the Valve Index's external base stations, but is more prone to tracking errors. The included controllers, based on Microsoft's VR controller design, feel clunkier than either the Quest 2 controllers or the Valve Index controllers. Also, the over-ear speakers are your only audio choice; there's no headphone jack.
Valve's headset isn't as cutting-edge as it was when it debuted in 2020, but its Steam VR and Vive hardware compatibility, its excellent audio and its fancy controllers still make it hardware worth considering. Valve's \"knuckle\" controllers are pressure-sensitive and can track all five fingers, making them almost like gloves. Not all apps make the most of them, but Valve's hardware is mix-and-match compatible with the HTC Vive, which also is built on the Steam VR platform. The Index headset has excellent audio and a sharp, wide-field-of-view display, but its display resolution isn't as good as competitors.
The Index works with external \"lighthouse\" boxes similar to the HTC Vive, meaning you need to set those up in a room first. It's not as self-contained as the Quest 2 or HP Reverb G2, which can track the room with in-headset cameras. It's also definitely not wireless, but if you already have some older HTC Vive hardware, you could add on parts of the Index to mix and match. It feels like this hardware could be due for an upgrade sooner than later. 59ce067264